

Charging $60 for a game with no replay value is a cash grab. So once you beat the story, there is literally not a reason to play this game again. The story is horrible and so is the protagonist. Not even Bethesda would be that greedy to lock first person mode behind a $60 paywall. Why didn't HFW have a first person mode in the first place? Oh that's right, greed and laziness. Even then, the developers were too lazy and greedy to make missions, so the majority of the short campaign is just climbing. All the lazy developers did was made it first person and added a few new missions and called it a day. The greedy developers are charging $60 for the same game as Horizon Bug-ridden West. Why didn't HFW have a first This game is a huge steaming pile of garbage.

This game is a huge steaming pile of garbage. Yet another hype that will be collecting dust tomorrow. If this is all VR has to offer then we are out. Don't waste your money buying tedious tech demo's. We only kept going for another 40 min because this was supposed be to fun to do, which it wasn't. After just 20 minutes one of my friends already started asking if we could go and do something else. Combat feels restrictive, climbing can make you feel really sick. Main character is boring, story is feather light and doesn't make you feel much at all. There isn't much to this "game", it's yet another tech demo. After just 20 minutes one of my friends already Climbing gets stale really fast, and you get used to the visuals within just 1 hour. Main character is boring, story is feather light and doesn't make you feel much at all.Ĭombat feels restrictive, climbing can make you feel really sick. … ExpandĬlimbing gets stale really fast, and you get used to the visuals within just 1 hour.
